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Life .. or Death?


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开发 THE HISTORY TRUST OF SOUTH AUSTRALIA
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This game is an addition to the ‘Rough Medicine: Life & Death in the Age of Sail’ exhibition at the South Australian Maritime Museum, Adelaide South Australia. The game is played on an iPhone or iPad, and features a number of scenarios which are resolved by accepting alerts which are based on the location of objects in the exhibition. Beacons, small wireless sensors which communicate with in-range mobile devices via Bluetooth, are used to instigate the alerts which prompt the user to accept or reject the use of a specific remedy.

Game Play:

- Player selects a patient from the sick list.
- Player clicks Click to Start
- A thermometer appears which indicates whether the player is nearby the correct remedy.
- An alert appears if the player is very close to any remedy (including the correct remedy)
- The player has the option to use the alerted remedy.
- If the player uses the correct remedy, a point is awarded.
- If the player uses the wrong remedy, no points are awarded.
- If the player fails to use the correct remedy, no points are awarded.
- If six patients have been completed (and the back button is clicked), either a Star surgeon or Sloppy surgeon message appears depending on the final score.